One of the main aims of our project has been to find out about people’s different experiences of technology use. Whether people’s experiences have been good, bad or indifferent, we have been keen to find out so that we can develop a better understanding of digital inclusion.
We are delighted that one of our interviewees has written up her own experiences which she has agreed for us to post on our website. What is so striking is the way in which early experiences of technology and learning have a profound impact on how we see and relate to technology today.
This is her story. Do you have a similar point of view or share similar experiences?
“I have always disliked things that are technical. I had no technical education at school; physics and technology were not on offer to girls in the ‘50s/’60s at my school. Technical matters were the remit of men and boys which suited me fine because from a very early age I preferred to spend my leisure time reading when I was excused from housework.
I enjoy the act of writing – I find it helps me to think creatively so when I did a university course in my forties I had no interest in writing my essays in any other way than by long hand and paying someone to type them up if it was required. However I was beginning to recognise that work presented on computers did look good and indeed might become a requirement.
At this stage I did attend a basic computer course for a term but I found it really difficult and I knew straight away that my mental health and my relationships would suffer if I pursued this tortuous learning. What finally killed it for me was being told by the tutor that all computers were different!
I joined an animation group because it was suggested to me and I had an interest in the creative writing aspect of developing a story line. I can honestly say that now that we have finished working on the script I am losing interest and have no wish really to learn about animation though I am sure it will be interesting to see the final result.
The only thing I find fascinating are the little plasticine figures that appear to walk but are in fact manipulated by hands that have disappeared on the video.
Perhaps that’s why I feel ambivalent about animation. The figures represent a manipulated reality: they are created by human beings and cannot move without help. Is our experience of reality any different, manipulated as it is by anyone in authority including the new power of the cyber world? We are left without a sense of autonomy.”
Thanks to Community Researcher Nick and our interviewee for this blog post.